IERG Full-Day Workshop (Example)
last modified
2009-03-23 11:47
Workshop/Seminar
Example:
IERG
Full-Day Workshop
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A
Brief Guide to Imagination Education
Participants will
receive “A Brief Guide to Imaginative Education” by Owen
Tyers. It provides an overview of the basic ideas and principles.
Ideally participants should read the booklet beforehand.
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Introduction
to IE – PowerPoint presentation
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Frameworks
and Sample Lessons
To underline how IE is different from
regular forms of planning and teaching, we will show our planning
frameworks. These are unlike any frameworks participants will likely
have seen before, as they incorporate new and distinctive
principles. We will work through a number of examples, showing how
the frameworks can be used to plan imaginatively engaging lessons
and units of study.
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Lesson
Planning: Part 1
Participants will work in small groups of 3
or 4. The workshop leaders will help the groups prepare a sketch
plan of a lesson or unit, using one of the planning frameworks.
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Break
-
Twist
TIE Game
One of the more unfamiliar and difficult features
of using the IE approach is feeling comfortable using some of the
“cognitive tools” that engage students’
imaginations and emotions. This game is designed to both familiarize
participants with what are the more unusual features of the
approach. Participants will work in groups of 4 to 6. Questions and
discussion.
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Circular
Frameworks
We will also look at another of our planning
frameworks. Many teachers have said that they find the Circular
Planning Framework help them in initial planning.
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Lesson
Planning : Part 2
The participants will gather again in the
small groups they were in for activity 5. They will use the Circular
Framework charts, continuing with the topic they selected earlier,
constructing a lesson or unit plan. The participants should complete
a lesson or unit plan, at least to the extent that they will leave
the workshop with something they can use in teaching, and have
learned enough about IE to see how it “works,” even if
only a rudimentary way.
-
Break
For Lunch
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Tool
Card Shuffle
To increase participants’ understanding
of how cognitive tools can be helpful in generating ideas for a
lesson or unit, we will “play” the Tool Card Shuffle.”.
It is designed to increase flexibility in using cognitive tools and
help recognize their power to generate ideas for lessons and units.
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Lesson
Planning: Part 3
At this point of the workshop the
participants should begin to plan a unit of their own, individually
or with a partner, on a topic of their choosing. They will also
choose which of the frameworks they want to work with. Students as
they finish will be invited to mount their plans in a place that is
visible to all. Those who finish earlier may spend some time
examining those of others. Approximately 20 minutes will be for
their individual planning and 20 minutes for discussion of the
results.
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Break
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Conclusion
of the day
Draw together the experiences of the day, the
insights gained, the problems remaining, and the ways participants
can now see to use IE in their own practice. We will look back on
the Brief Guide and point up the main features of IE and its
distinctiveness. If there is some time, and Internet access is
available, we will introduce participants to some of the examples of
units on the IERG website
(http://www.ierg.net/lessonplans/unit_plans.php).
Contact:
Dr. Gillian Judson, IERG, Faculty of Education, Simon Fraser
University, Burnaby, B.C. V5A 1S6, email at gcj@sfu.ca.
Visit our website at www.ierg.net.